Player-powered Minecraft Worlds

One PlayUnit. Any world.

Your PlayUnit powers the World where you play. Move it between compatible Worlds where their rules allow you to join, or keep it in Parking until you are ready for the next one.

Explore Worlds

Interactive proof of concept · No payment · no card · demo only

A bright floating voxel World powered by glowing PlayUnit cubes
Illustrative concept art · not live World data
1 PlayUnitWorldParking

Why Zumorama

Worlds shaped by the Players inside them

A small set of clear rules keeps the system portable, equal, and predictable.

Portable PlayUnit

Your PlayUnit has one current placement and can move to any World whose admission rules allow it.

Player-powered Worlds

Desired capacity follows effective placed PlayUnits using shared global settings, not a fixed size in the Template.

Players remain equal

Creating a World records provenance, but the creator gets no special Player rights over anybody else.

Simple, fixed setup

A World starts from our Template and a creator-selected override. Once the first Player joins, that setup is fixed.

How it works

Play without choosing one permanent home

  1. 01

    Get a PlayUnit

    Your effective subscription gives you the unit that represents where you can play.

  2. 02

    Choose a world

    Join a community World when its invitation or admission rules allow you in.

  3. 03

    Move when you want

    Move the same PlayUnit to another allowed World, or leave it safely in Parking.

World discovery

Find the world that fits today

Every world starts from a published Template and follows its own rules.

Illustrative preview · not live data

Example world

Co-op survival

A smaller world shaped by its Players and admission rules.

Example world

Open exploration

A more open world for finding new Players and new directions.

Interactive proof of concept

Try the live demo

This uses development-only data and a one-use voucher. It creates no real account or payment.

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FAQ

The important rules, plainly

What is a PlayUnit?

It is the unit granted by an effective subscription that records where you can currently play. A PlayUnit has one current placement, and the current PoC gives one PlayUnit per subscription.

Can I move it to any World?

You can choose another World when its invitation or admission rules allow you. In this demo, a development-only grant simulates that permission.

What is Parking?

Parking means your PlayUnit is not assigned to any World. You keep it and can move it to an allowed World later.

Does a World creator control other Players?

No. Players remain equal. The creator gets no special Player rights and cannot delete the World while any PlayUnit is there, including another Player's.

How do World resources react?

Core recalculates desired CPU and memory from global settings and effective placed PlayUnits. With zero placed PlayUnits, desired CPU and memory become 0/0 and desired runtime becomes Stopped. The platform reports what it observed.

Can one Player create multiple Worlds?

Yes. The current allowance is at most five active created Worlds per purchased PlayUnit. Creation records provenance and allowance use; it is not ownership and gives no extra Player rights.